David “VYLE” Levy

David Levy, a.k.a. Vyle, attended the European Design Institute (FR) and the Academy of Fine Arts Maastricht (NL), where he graduated with honors with a B.S. degree in Industrial Design and Interior Architecture. Upon graduating, David was recruited as a concept artist by various video game companies in Europe. With over eleven years experience in the game industry in more than four countries, David has built a strong reputation as a Lead Artist, and he has been invited to speak at various events and workshops including the Game Developers Conference.

David currently works as a Senior Concept Artist and has participated in the development of Turok, The Red Star, Prince of Persia the Two Thrones, and Assassin’s Creed. With his friend Barontieri, he recently created Steambot Studios, a collective of artists dedicated to create, inspire and push the boundaries of concept art.

To see more of his work check out: www.vyle-art.com.

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